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Review: Open Me



Review: Open Me


Can opening boxes fascinate a player to such an extent that he will be ready to devote a lot of time to it?

“Open Me” is a production of Sony Computer Entertainment. The player’s task is, as can be seen from the title, to open the packages and get to the content they hide. Sounds easy? Definitely. Is it like that? Not always, as I will try to prove in the review.

The new application for Vita is another augmented reality game – AR. A few words of explanation for people who do not know what the mentioned rectangular objects are. These are “devices” specially prepared by Sony to transfer a virtual object to an actual object pointed by the Vita camera. If you don’t have them, then nothing is lost. The game requires no cards to act and you can play without using them.

We can operate the object visualized in this way from every side. The player is able (after walking around the object by aiming at it with the console) to see it in full three dimensions and interact. It’s worth mentioning that the lazy can just flip the card to see other walls of the virtual thing.

Interacting with the boxes is the main strength of the game. Each package contains a treasure that we must reach. The discovery of a way to get inside the package can take a long time. This is due to the variety of logical puzzles. It would seem that opening the box is nothing difficult. Fortunately, developers from the Japanese company made sure that this was a misconception. Each package is guarded by a series of traps awaiting the curious. Some lids or drawers can be opened almost immediately without much thought, but others can be thought about.

Many packages have buttons that need to be pressed at the same time. For this purpose, we hold our finger on one button, look for another (it is often on a different wall, so you need to turn the box), press and only then open the lid. Other times, spinning blades protect the buttons. Then, feel the right moment to tap your finger on the screen and press the same button. Other types of traps include a camera that tracks our every move (the treasure drawer is, of course, behind the image transfer device), lids that close when we reach for a prize, sliding blocks and many other ingenious obstacles. The creators deserve praise for the variety of boxes.

Unfortunately, the soundtrack in “Open Me” is quite a disadvantage. The noises made by buttons, drawers, and boxes are good, but the near-complete absence of background music makes the title feel too sterile for long hours in one sitting. However, you will definitely come back to it, because the game is really addictive.

Graphically, the title is average. The box models seem to be well prepared at first, but after looking at them, the illusion wears off. The angular edges and poor quality of the transmitted image are noticeable.

“Open Me” is a very good production using AR cards. The gameplay is interesting, the game forces you to think, and the sound and graphics side are small flaws that do not obscure the overall positive impression.