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Designers talk about the plot of Tearaway



Designers talk about the plot of Tearaway

We received a trailer in which the creators explain what the plot of the paper world looks like.

Rex Crowle, Kenny Young and James Spafford speak to us to outline the plot and the meaning of the creation of this and not another universe. Gentlemen z MM have a weakness for various materials. Firstly SackBoy and his rag friends, now the whole game is made of the most ordinary paper. The idea was simple, the player, controlling the hero, has to deliver the message. This is to be our adventure, our story. According to Rex Crowel, every adventure in our life has a certain relationship with paper.

World Tearaway it is a world of stories, it is full of stories that want to be told. The music is composed so as to find its own analogy in the events happening on the screen. While playing, we collect various elements made of paper (a bit like in LBP), thanks to which we will be able to build our own “papier-mâché”.

I must admit that MM likes to surprise us and deliver beautiful games. I am looking forward to the 22nd of November 2013. And you?

And a little bonus at the bottom.